
If, for example, you like fielding Dreadnoughts in large numbers, never leave your home world without a Master of the Forge to lead them – not only is he skilled at patching up any damage, his Warlord Trait makes them even more devastating in his presence. The Chapter Champion certainly lives up to his status, gaining no fewer than three new abilities that ensure he’s a real force to be reckoned with.Įnemy Characters beware – you don’t become the champion of an entire Chapter without being one of its most skilled duellists!Įach Master of the Chapter also has access to a Warlord Trait and Relic that are exclusive to their rank. With each title comes a new ability, ensuring that their battlefield presence is enhanced to a level worthy of their rank. Of course, upgrading your Characters in this manner does more than simply give them a fancy keyword. In fact, assuming you’re willing to spend the points or Power, you can even form a war council of the Chapter Master and his most senior commanders – how cool is that?! This method not only saves you from having to invest valuable Command points before the battle, but also serves as a great way to top up your army list if you find yourself a bit short. However, in the new codex, you promote your Characters to the most senior ranks by investing additional points or Power for the privilege instead.

Elevating your Characters to Masters of the Chapter used to come at a cost in Command points via the use of specific Stratagems. The notion of upgrading your Characters into the various heads of their order within the Chapter was first introduced in Psychic Awakening: Faith & Fury.
